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A Floating Point
Thoughts on game and engine development
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Monday, April 4, 2011
A Trip Down Memory Lane
An old project I made freshmen year in a group of 4 aspiring developers. Not bad for beginners with a mere 10 weeks of time from start to finish.
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Recursive Ray Tracing
Ray Tracing with Phong Shading
Update on Polygon RayCasting
A Glimpse At Shape Tesselation
A Trip Down Memory Lane
Game Engines -- Not For The Squeamish
2D Polygon - Raycasting
Ray Tracing
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